![]() Each of these fronts consist of a list of Objective Cities - cities the civ will take in order, and a "box" (bottom left and top right plots) - and any friendly units within these boxes will move toward and try to take the next objective city on the list. Within this OP there will be 3 fronts: North, Center, and South. For example, Germany invaded the USSR using a Combat OP called "Barbarossa", after the great Emperor of historical fame (even if his swimming skills left much to desire.). OPs are broken down into 1 to 3 "fronts" - main thrusts within a given OP. Only a few pieces of data are required to define these OPs. These are the "main efforts" a civ will undertake to help accomplish its geopolitical goals. The main drivers in the SME are focused on "Combat Operations" or OPs. ![]() Basically, most of the working code exists and will execute based on a few elements of data, which can quickly be adjusted to provide a new scenario with minimal new code. This library of code allows rapid design/implementation of new scenarios, using an extensive, data-driven approach. This mod is the first attempt to employ the World at War - Scenario Management Engine (WAW-SME)
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